Lumen is a fully dynamic global illumination solution that lets users create dynamic, believable scenes. Nanite intelligently streams and processes only the detail you can perceive, largely removing poly count and draw call constraints, and eliminating time-consuming tasks such as baking details to normal maps and manually authoring LODs-freeing you up to concentrate on creativity. Directly import film-quality source assets comprised of millions of polygons and place them millions of times, all while maintaining a real-time frame rate, and without any noticeable loss of fidelity.
Our new Nanite virtualized micropolygon system lets users create games with massive, unprecedented amounts of geometric detail. Key features in UE5 Early Access include: Nanite